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Showing posts from February, 2021
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 Papercraft Objects: Digital Samples Getting comfortable with the tools after reading week I wanted to start simple with a blocky/simple house Soda and energy drinks are super vital to my school workflow so I thought I should include them in my papercraft drafts This past week my car broke down and I've been spending all my free time working to get it to work so a lot of my 3D models this week are either tools or cars because it's all I've really had on the mind. Threw in a raygun/railgun cause I've been listening to fallout lore videos while working on homework and I thought the split barrel look on the railgun from those games was super cool.

Papercraft: Research

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  For my research, I decided to focus on Hari and Deepti’s illuminated cut paper boxes. They interested me because of their ability to create compelling 2D compositions in what is usually a 3D medium. The works themselves are a series of cut and stacked paper layers of different colours. Behind and between them are a series of LED strips to give the compositions more colour and depth. Pieces like these:  are able to use light to differentiate different areas on the composition as well as creating focal points for the viewer to naturally fall to (ex: the light at the end of the tunnel in the second example). Even when viewing the pieces without the light strips, the pieces still exude an insane level of depth thanks to the amount of detail put into each of the many layers of paper in each piece. As I said in my intro, I was mainly drawn to these pieces due to their ability to create 2D landscapes in a 3D medium. On my first viewing, it reminded me of the current game trend of 2...

Assignment: 4 Rhino Final Renders

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